Hybrinity: Sorry i didnt hear what you said after the first the first 10 seconds
orkantaifun592: Best first 10 seconds ever
GodParticleZero: The stat squish is a huge improvement. It was getting absurd how high the numbers were
ojay8277: Please ask and push for a loot filter, Blizzard is wrong about trying to change the game, so that we dont need a loot filter. In my opinion a loot filter just doesn't only ease your life for searching through loot. The more important thing is, that it gives you a dopamine boost when an Item drops with a very hard set loot filter. Its just a good feeling in the endgame. I loved it while I was playing last epoch and my strict lootfilter droped an item infront of me. Its just like fuck yeah JACKPOT. Not the same feeling when you go through your loot bag and hover over every item.
PhrazeMuzik: Things I want to see:
Gem rework; could be a lot more interesting, imagine if socketing a topaz and a ruby in your weapon gave you special effects (overpowered attacks cause enemies to become overcharged and emit lightning)
Paragon; more glyph nodes which buff or change clusters, implement a system where gem properties can be changed or upgraded in the paragon board.
Runewords;
Superawesomegeekshow: Clan features?
Clan shared stash.
Clan backpiece cosmetic showing clan flag.
Clan horse trophy showing clan flag.
Clan guild hall.
Clan dungeons with 8-12 people in the group.
Clan world boss fights -one clan can take up to 12 in one group to the world boss.
Any chance that any of this can come to Diablo IV?
Thanx
CarloDimacali: I would love to see the butcher in helltides.
mehman3342: Hoping I'm wrong, but that button in the inventory is likely just going to be the cosmetic tab to make the MTX more visible for trying to bring more people into to the shop.
dalymufc: blizz cooking with this game lately !
Ryujin1980: GREAT Content, especially the first pictures tho :D
ConradSly: i don't understand the fairly brainless lobbying for higher difficulty settings and player levels. We don't need that, just make the existing tiers harder and have more depth. The normal, nightmare, hell difficulties were enough to handle a very wide range of challenges, diablo 3 was a complete mess of power creeping and thoughtless design philosophy, they should move away from that not towards it. It seems like they are moving away from that, which is great so stop complaining please, the game will be more elegant as a result.