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Season 6 15 Things you need to know for a Smooth Start Diablo 4 Guides

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Season 6 15 Things you need to know for a Smooth Start Diablo 4 Guides

Sep 11 2024


chuckanderson218: please do not spam words just to lengthen your clip..wasting time. Just get to the points
beingbeyonddat: The problem is that T4 rewards are not good enough. You gotta do quite a few moves to handle T4 and Tormented Bosses dropped me nothing but 750 uniques and that is just not ok. Killed all bosses on T4 (with a hard fight even tho I've got an OP Andariel's rogue) and got nothig useful in return. For this difficulty they HAVE TO add value or nobody is going to play there.
Luceryn: Nah, not a fan of the Glyph XP changes. Just more work for less results. Used to run a T100 NMD and get 13-15 levels on a lvl 1 glyph. Seems like they just added more unnecessary grinding.
MrRbolden83: Great video
slayer9240: Had one mythic drop in 400 hours so won't hold my breath on getting any new ones lol
aroyals339: Dude just starts off with #1, no preamble.
Deserves all the likes and comments and subs for this alone.
thisishowthetruthdies684: Not an unexperienced player. Played the PTR for maybe 8 hours yesterday. Managed to get to level 55 and hated every minute of it. Way grindier and the number swishing had me not knowing if something was a good item or not. Then there's the added debuffs to resistance and armor to ensure that your character is always weak. All I want is something interesting and new and RPGish to do and instead we get this jumbled mess.
johnvandenbos1673: So it looks like they brought more D3 mechanics to D4. Who would have thought it would be a good idea to look at your previous well oiled game that you perfected over the time span of a decade might be a good idea.
Pit-> Greater rifts
Glyph leveling -> legendary Gem leveling
Level cap
Shared Paragon points
Pets (previous update)
Mercenaries
amorrobel: Please ask Blizzard for LOADOUTS! It would be a game changer! We can have let’s say 2 up to 5 loadouts. Would be amazing to have different builds from the onset.

Also items should stack in the bag up to 99 imho.
utikahk4538: So I have an idea, D4 didn't work out too well, so let's make it into d3. Which is ok.OK. This is going to make Hardcore a lot more fun.
HazzR8: hmm it's ok as an update. Only problem is season 5 burned me out with disappointment and frustration. I haven't played in weeks and have no desire to go back to D4. They revamped loot in season 4 and now we are getting another overhaul. Too much change too quickly. Secondly, there is still no way to make it more achievable to get enough resplendent sparks for crafting mythics and those things just do not drop (except for streamers wink,wink), so I always feel like my builds are falling short unable to max out. I personally don't have time to create 3 or more characters and get them all through quite long seasonal quests to farm sparks and no character I have created has ever been able to handle tormented Lilith for that extra spark (always one shot within thirty seconds). That feeling of never achieving a powerful character outside of trash mobs before a season ends has grown too tiresome and frustrating.

Also, as someone else has mentioned, the rewards for the high difficulty ties are not good enough-more unique's dropping mean more duplicates. There is already a problem with too many duplicate unique's dropping in a very consistent pattern.

The goblin events are pretty disappointing too. I started ignoring them eventually because their loot was rubbish. 9 times out of 10, the contents would get salvaged.

Bosses (non tormented) always drop the same unique over and over and over. This season I has so many duplicates it was ridiculous. The loot tables are broken. I would prefer a difficulty scale per boss, that rewards a different set of unique's and/or spark fragments, to collect and make a spark.

Also, tempering has a problem with a 'sticking' pattern where a roll sticks around and presents over and over-you have to disengage from blacksmith, wait 11 seconds then go back. Of course this has advantage too where I can get the roll I need on a trash piece then very quickly swap it out for my actual piece and get the same roll because it's still in memory. I have also bricked so many pieces of good gear because of this system.

I think I'll personally come back to Diablo if those things change.

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