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NEW SEASON 5 UPDATE NERFS BUFFS Class Changes, XP Uniques Diablo 4

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NEW SEASON 5 UPDATE NERFS BUFFS Class Changes, XP Uniques Diablo 4

Jul 17 2024


Mia-96-n8d: Fix tempering…or no thanks lol. Not even close to enough, just going to feel even worse bricking stuff with GA when you roll the same thing 8 times in a row
Complication84: We heard you, necro is underpowered after all of the gutting nerfs we have given it over the last year. So we are giving it a minor lucky hit buff! - Smooth Brain Blizzard
Lagalpb: Damn they massacred Barbarians, and the Necromancer lucky hit buffs are underwhelming.
bigyoks4694: This is how I know they don’t play their own game lol, they just see YouTube clips and “oh that’s way to strong” every barb build got GUTTED and it’s gonna feel like shit
danielsecara: I really dont understand some of those barb nerfs. Was Walking Arsenal that strong? LUL
Their game philosophy seems weird and my copium levels for season 5 are depleting.
captaincrossplay: Diablo 4 Timeline:
2023: 2 weeks of fun while release
2024: 2 weeks of fun while Season 4
Sylar589: I enjoy Barb but this is the right move. Other classes feel too bad when u play them after u try Barb
joshcarel8761: The nerf
to the gushing wounds passive is understandable but to nerf the other 3 passive is into the ground makes them completely useless. Build variety is a good thing but barbs are going to be limited to bleed builds once again.
albeon81: Season 4 has been awesome and they just have to scale back the fun. I don’t understand
Xarrio: Update: After further consideration (thx Robb for clarifying), it is highly probable that the S5 change is not as I described below, but instead the CHD % simply acts as an additional additive stat in the "additive stat bucket" for bleeds with Gushing wounds, which def won't help nearly as much as before.

Here is how I interpret the Gushing Wounds dmg calculation (assuming 4872.8% CHD):
LIVE: 100% 1.4 x CHD % = 1 (1.4 x 49.738) = 70.63 multi
S5 Change: 1.7 CHD % = 1.7 49.738 = 51.438 multi
Change = 51.438/70.63 = 71.41% of previous dmg, or a 28.59% dmg loss.
Araturion: Core skills was weak and now they are probably unplayable.
I don't understand why they nerf unconstrained, walking arsenal and unbridled rage when it is bash, flay that was extremely OP and beserker ripping and dust devils and bleed from dust devils that is OP.
Are the devs happy when core skills are so weak. The tool tip says powerful attacks. I want to hit demons with my weapons and not play a caster and spawn dust devils and holy bolts and never hit anything with my weapons.
And why nerf when we have the pit?
Polearm will probably be alot better than the grandfather with the changes to Gushing wounds.
craigshelhammer5683: And just like that d4 bad meme is back on the menu.
Sucks ,s4 seemed to be a step in the right direction, this just shows the devs truly have 0 fucking clue what theyre doing.
nckogle1: These barb nerfs make me question why I should even play season 5
reysmith1: Can the devs just add a dps calculator on the training dummy

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