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Infinite Paragon System coming to Diablo 4?

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Infinite Paragon System coming to Diablo 4?

Jul 30 2024


Zetsumei88: If they ever want true leader boards they shouldn't do the infinite paragon. Would be the botters on the top just like in D3.
Mallor998: October, guys. OCTOBER!!!
jorgeelias1294: They don’t need to change anything, just need to add more skills, more powers in the paragon boards, new boards..

No need for a new system and really no need for infinite paragon
p0l4r23: This is the issue with the current paragon board: there are many options that will never be used. Users run straight to the glyph socket on almost every board, and the ones with no glyph socket are used for the legendary node. All these rare nodes will never be used, and legendary nodes will not be used in favor of getting a glyph on the board. The system is flawed and needs a rework.

My guess is not an infinite system but streamlining the glyph socket/legendary node selections. A legendary node is no different than a legendary/unique affix. A glyph is a legendary aspect. The focus will be on glyph sockets and legendary nodes and removing all the filler. Adding more boards retains the choice aspect. All one is doing now is optimizing the paths through the boards. If those optimizations are cleaned up and made more concise, then the focus is on the glyph/legendary node element. Rare nodes could be inherent bonuses on the boards based on where they are placed in your paragon setup.

A fun idea would be having the legendary nodes be class-specific legendary aspects. Turning the paragon boards into a piece of gear with restrictions similar to how aspects get put on types of gear, i.e., mobility, defensive, etc. This would increase build diversity significantly and allow for a more custom build. The boards would be defensive, mobility, offensive, etc., and the user can place a select set of legendary aspects on the board instead of gear. Only some of the aspects would be usable on the board, and there would be a few board-only aspects that couldn't be used on gear. Then, a limit can be placed on how many board types a player uses. This limit would ensure that no one can have five offensive boards. This system could also synergize with the classes and balance the problem of Barbarian having 4 (6, two are double) weapon slots by restricting offensive boards to the Barb and giving extra weapon boards to Sorc/Druid/Nec/Spiritborn. It is more complex than my example, but balance could be achieved in classes with certain advantages.
felipeignacioreyes4675: Having a leveling system in which you have higher difficulty in the last 10 lvls in order to reach the max sounds really good! I remembered that in D2 and it was awesome. That can be a solution for D4, you dont need to invent the wheel if its already invented and its works great!!
quitwastinmytime: I didn't play D3 for a fews months and came back to find someone had hacked my account and I now had a ton of paragon points. Worked out great.
luciusverus8767: Infinite paragon for 3 month's ? for what ?
user-zi3vk7pz3d: Less than 1 min gang
jeffreydhill: I think they're going for an EXPANDED, but not INFINITE paragon system. Adding more boards, and adding an according amount of points, but not to the point where you over-fill your boards and have no choice anymore. If so, I support this idea. Adds more depth to the longevity/power of your character without going too far.

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