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Discussing The Future of Diablo 4 With DM, DatModz wudijo

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Discussing The Future of Diablo 4 With DM, DatModz wudijo

Oct 31 2024


bevansmia: It's turned into a one class expansion. It makes the other classes not worth playing.
zarombiste9158: Huge mistake with AH. I WOULD LOVE TO TRADE, BUT GOING OUT OF GAME, especially on Xbox and go in your phone or tablet to some trade websites just sucks.
gzayas08: Still so confused for no in-game auction house but websites work in place. That's dumb. Blizz loves relying on third-party. It really breaks immersion.
AlainNavasDrama: why can't we have Bash Barb. Lighting Spear Sorc, and Spirit borne all in one season... Why must they pick winners and losers every season...Aside from scaling other great leveling builds for endgame, keep those old builds viable as well, you can never have enough choice for builds, but it seems they just want everyone playing the same exact build every season.
shaunybravo: I want all druid nerfs reverted after playing spiritborn
Weneedcarlsaganback: I despise the fact that all through D4 and D3 (on higher difficulty) you are either 100% HP, or 0% and dead.

There is no tension, no dance, just spamming your skill-rotation and the occasional random one-shot death.
suntzu1901: Loot filter. Class balance. Armory/specs.
Larannis: I agree there needs to be chase items but I don't like is finally getting that 3 or 4 GA item and the damn affix is min roll. That happened to me today and it felt really awful.
pokemonfan2630: Ill try my summoner build every season until it's good.
Dparkour13: Recommended changes (Bugfixes not included):
- Make scrolls of restoration (retempering scrolls) infinite use and remove the 1-per-item limit.
- Make quad GA items have a min-roll threshold for aspects.
- Ancestral aspects minimum roll is always better than non-ancestral max roll.
- Stack together rewards from IH chests & Whisper caches to avoid lengthy collections.
- Improve mythic drop rates for bosses at Torment 4
- Improve Dark Citadel Cosmetic Rewards
- Better support for solo boss runs (re summoning cost)

Systematic (large-scale) suggestions:
- Auction House / In-game marketplace
- Roguelite integration (new seasonal mechanic or spanning full season)
- Material vendor (trade in excess materials)
- Loot Filter
- Armory
- Overhaul paragon legendary effects
xlpode: What DM said struck a chord. I love and hate the Spiritborn, love that it feels and plays so well, hate that it is leaps and bounds better than the other classes..
Kamken81: The game gives no real reason to actually play it more than 3 days... Its super boring.
dolo2233: My (current) list of things I would like to see change (in no particular order)

1. Ability to replace health potion with resource potion
2. Hearts to summon helltide boss need to be buffed, nerfd too hard
3. More skills
5. More gem types, chance to freeze, critical strike chance, etc.
6. Make it so basic elixers can be enchanted with another item to become the same type of elixer but it becomes Advanced
7. Auction house (NO RMT)
8. Loot filter
9. Class balance
10. Armory (Loadouts)
11. More end game bosses
12. Special solo dungeons with solo player mechanics (Similar to new raid but for solo play only)
13. Make Legion events fun
14. Mounts needs more sprints (even 1 more would be nice)
15. Fix tempering and masterworking systems
16. Armor sets (full set grants some kind of bonus, should not exclude uniques and mythics from sets, so maybe 3 pieces max to a set)
17. More rune types and combinations
18. Make boss mechanics more noticeable (color changes, boss shouts before attack, etc.)
19. More ways to get cosmetics FOR FREE
20. Depending on how many GAs a unique item has should determine how high the main affix stat is)
Will-vj5bc: Completely disagree about the boss runs being too good being a problem. They should leave them alone. Masterworking cost 5M per reroll and not everyone lives on the game 24/7. You need boss runs to be as good as they are to afford the rerolls and if the boss runs didn't drop legendary runes I wouldn't have any mythics. Also, people don't run Duriel 50x a day. Not everyone is a streamer who can easily trade with a hundred people for mats.
whoopsie321: Yeah ngl going back to the other classes and especially druid which is my main is going to be tough
jasonzimmer7714: also, rax has always been a fan of all classes, but all he does as others do is do builds for spiritborn. last one did 1 trillion damage, next build, 1 quadrillion damage. game is broken
bizerker21: The pit, NMD, and Undercity are basically the same thing (run through a dungeon) with minor nuances. The only difference is the result items provided. It is removes the complexity and makes the end game very repetitive. This season lacks the dopamine provided on previous seasons, getting gear is a massive chore. Even if you find your ideal piece, the dopamine doesn't even hit since you have to still get past the temper and masterworking hurdles ahead of you that erodes any possible excitement. The lack of dopamine is also tied the new aspect system, where you can grind for hours and only improved on irrelevant aspect that you don't even use. Add how some Rune seem to not drop either, it just makes the players that chasing the string at the end of the stick (yes, not even a carrot attached to chase) and makes it very unsatisfying.
EthanBonardel: 4 GA unique roll should be 90% perfect roll on the base, 3 GA 75%
jaixc: Actually, I'd like them to have a decent loot filter that we can apply to our pets. One that'll auto pickup everything dropped (equipment, runes, gold, mats).. then we can set it to either auto break down for mats or auto sell everything upon a dungeon/horde completion. Make it somewhat complex so we could target save 2-4 GA ancestorials/mythics later on. Also a "sell all" button in the vendors would be nice too.. Spending less time teleporting back to towns to sell or break stuff down makes for more productive farming.

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