HeavyCavalryArcher: Barbarians are overperforming with multiple godlike builds?
Diablo IV devs: NERF THE SORC.
joshuaDstarks: I’m just going back to tic-tac-toe at this point.
Anonymous247n: I kinda hate it when a videogame, of all things, could make me worried or excited from month to month.
Deadgray: Diablo 4 balance team: one guy who plays barbarian, who also tried his 1st necromancer season 4.
YamiTatsu: If sorc keeps getting screwed over, I guess I won't play anytime soon -_-
fabioliverotti6024: As a Grim Dawn player, Infernal Hordes are a rip-off of the Crucible, just done in a much less interesting way. They should just copy it entirely, and make it like this:
- the tier at which you complete the Horde directly affects the amount of loot chests you get at the end
- if you fail, you can retain your aether (AKA Tributes in Grim Dawn Crucible mode) for future runs, as well get to pick a certain amount of Boons to be immediately active as the next horde run starts, just at the minimum value
- failing still allows you to get loot just at a minimal amount compared to what you would get if you comleted the full horde
(which btw is exactly lke Grim Dawn Crucible works)
brattpack: How I miss the days when games were designed with pure fun in mind instead of efficiency of getting to some objective
kydelastra: Season 5 seems like it will be called the season of minimal effort by the players.
It feels like they just re-skinned season 3 and called it infernal hordes.
quantumimagesQC: Thing is with D4, they keep adding more "endgame activities", but everything ends up feeling like a chore. Need to level your glyphs? Nightmare dungeons! Need gold? Whispers! Need mastercrafing stuff? Pit! I don't feel like I'm playing a game, but multiple mini games just to be able to feel like I'm progressing. I don't want to login and look at a list of things I need to do. That's what I love about PoE and the Atlas Map. You can "choose" your preferred activties and still have a chance to get the same loot and feel the same progress.
Grimcookie_wow: the solution is easy? you get tp to the reward room if you die or beat the bosses - what is in the reward room will be based on how far you got, thats it?
Hypernautz: I had a bad feeling this would happen. A great S4 to bring people back, then they slowly revert back to wtf are you drinking.
spagzs: If we were ranking season developers, the evens are a Barb and the odds are Rax’s 17 dmg druids
vadermug351: Slaying monsters in infernal hordes should give paragon xp. Solves the issue of NMD being only source, and allows you to still get something out of horde failure.
Yes I just want paragon exp from something other than NMD.
BoxBoxBoxGaming: I actually have seen all your lore videos and just about remember them by heart. a few months back I started to experience the full Diablo lore from start to finish, including books and comics and short stories, beginning with the Sin War trilogy. I'm now on The Order, which is a prequel to Diablo 3. trying to get through everything in time for Vessel of Hatred to get a complete view of the lore. there's definitely some retcons and some weird timeline stuff, but still super cool to immerse in this universe. the books are surprisingly fun!
Nemesis0405: I think it's ok to have content that you can actually fail at and get nothing. It makes beating it feel way better BUT the current rewards of this mode are an insult to the player and need like a 10x buff.
epsilon1670: If they dont do more with tempering for season 5 im not even bothering im so done with it bricking 3 items in a row and still not getting the stupid affix i want.
xuzeh: Diablo itself became a genre; a lot of devs copy or are inspired and create their Diablo-like games. Diablo could copy some concepts as well. Inquisitor Martyr has this Tarot endgame mechanic that is very cool. It is a mini campaign which rewards based on how much investment is done in each mini campaign.
Darksomnium: My suggestion for hordes: if you fail you receive "corrupted aether" that has a chance to be cleansed into normal aether when you finally beat it. That way you get an extra reward If you fail a few times but then suceed.