darkscarlet4600: Build aside - this format where we get to see gameplay - the content that makes the build and your big noggin on the screen at once should be an absolute standard for build guides. One question boulder vs landslide. Or at this point is it just a fun factor thing.
ArticulateArena: I made this. Too reliant on pressing buttons exactly on cd. On stormslide you just spam which is better since it really doesn't matter, except cata
- I've also made sorc build which feels better. This builds feedback feels good, visually and sound. But Def need a macro for it to feel good
bodeproducoes: Great stuff, I am playing this as well and just finished T8. It is my fav build since S4.
Some interesting things you may consider:
1. I use Provocation on top of Dominate and Obsidian Slam, focusing more on OP. For bosses and the stronger elites this helps. Starting to see hits close to 200mi dmg which I love, and gear is far from min-max. 105k health is great to have.
2. Airidah's Inexorable ring. This was a game changer. I started using it because I lack the GA Nature Magic CD amulet. But can't drop it anymore... being able to pull enemies makes farming so great, improving clear speeds. You can pull after casting an OP boulder and then delete things.
3. Wildheart hunger never worked for me. Switched to max life, boulder boot with Metamorphosis. For t8 this was needed as the CC'ing is too annoying when you face waller/barrier elites and cant clear things quick. And for t7 farming Wildbolt is super fun.
4. Switched from changeling debt to retaliation as the 15% dmg is not enough considering the downtime. Even with tendrils, this build lacks poison for changeling or heightened malice in my opinion, plus while shredding if enemies are not CC'd you may lose damage (also in t8 they become unstoppable quite often).
5. Hurricane duration on weapon for me is a must in this build. You really don't want to be casting hurricane all the time and risking other cooldowns. Plus you don't need chance to boulders twice to keep 10 boulders alive. I have 7seconds of CD on hurricane before it is over which makes the game flow soooo much better.
6. Bulwark instead of Trample. 60k life available at very low CD.
With this setup I was able to farm 600 aether in t7 (my best run solo) and can now finish t8, but need to work on damage and masterworking (have little to none GAs as well) and then t8 will be easier.
Thanks for the base and testing! Have fun
lil----lil: Goblin, I know you don't care about your viewers but I have to admit, you're one the BEST Druid players if not currently the best. Your BUILDS are all original, NO COPYING of others. A BIG THUMB UP!
i_am_dusky113: Sound effects while running sums up how people feel running around as a bear
benjaminwilson2688: Just in time again... Starless dropped, and got the dolmen GA, just about to transition to boulder, so updates are great
Navarro460: bear fight. Kkkkkkk
Plesi96: short question, would mjölnic and starless skies even work together? starless skies says that if you spend your resource the resource cost is reduced and damage is increased by 10% for 3 seconds stacking up to 50%. probably here its the same like with ancestral guidance? mjölnic makes you spend no spirit (you are not having infinite spirit like it says) and probably you wont get any damage multiplier then cause it just activates with spending your resource?
another question: you think boulder or slidestorm is better?
SuperFunkyRoom: At last, thank you
CookaSoupNieceEH: your gear is insane
dfillio8993: Might try this out been playing the doom slide build or w.e and going crazy trying to get a good amulet it’s been 2 entire seasons now on Druid of never seeing envenom roll on or drop on an amulet for me. I swear unless you have 50 billion gold to buy w.e you want getting amulets with passives you want is impossible it feel the the drop rate is close to the original drop rate for Ubers just to get one with envenom